╠═ About ═╣
Enrico is a sound artist and creative technologist working across different formats. He is especially interested in the artistic exploration of indeterminism, audio-visual interaction, generative systems, and shared agency between humans and algorithms. Formerly a conservatory graduate (BA and MA in electroacoustic music composition) and with a broad IT background, he is currently a PhD candidate in creative technologies at the University of Portsmouth (UK). His artistic and scholarly output has been presented internationally.
╠═ Chronology ═╣
┌─ Compositions ─┐
├ Cryoconite (acousmatic, ambisonics)
├ Morphogenesis (acousmatic, ambisonics)
├ 76 (audiovisual)
├ Quantum (acousmatic, stereo)
├ Runes (acousmatic, stereo)
├ Notte (piano and karnyx)
├ Night (piano, alto, and live electronics)
├ Xeno (audiovisual)
├ Plastiq (acousmatic, 4.1)
├ Saæ (acousmatic, stereo)
├ About a door (acousmatic, stereo)
┌─ Compositions ─┐
┌─ Installations ─┐
├ [in.tangibile] (interactive sound art)
├ UNESCO Jazz Day (sound-reactive generative visuals)
├ hyperobject::02 (videomapping)
├ hyperobject::01 (generative audiovisual)
├ Dante, La Commedia (interactive museum inst.)
├ Luci dalle tenebre (interactive museum inst.)
├ Videowhirl (interactive audiovisual mapping)
├ Life (generative audiovisual, software)
├ S_II_R (generative audiovisual, software)
┌─ Writing ─┐
├ Indeterminacy, Intention, and Exploratory Creative Practices
├ Missing memories: why we need to analyse spatialisation
├ Exploring Sound (in)Tangibility Through Interactive Interfaces
├ Ukulele and Electronics: Pushing the Boundaries of the Repertoire for Ukulele
├ Designing a Library for Generative Audio in Unity
├ Xeno
├ Circuit Bending and Environmental Sustainability: Current Situation and Steps Forward
├ Automating Art: A Case-Study of Cellular Automata in Generative Multimedia Art
├ Interacting with Audio in Unity
├ Acoustic Views of Dorgali
├ Interactive with E-Waste in the Name of Ecology and Sound Art
├ A Multimedia Representation of the Increase of Global Warming from 1940 to 2016
├ A New Perspective over Audio-Video Relationship in Multimedia Art: A Case-Study
├ URALI: A Proposal of Approach to Real-Time Audio Synthesis in Unity
┌─ Writing ─┐
┌─ Venues ─┐
├ ArtSearch Int. Symposium (2024)
├ CLONE Videomapping Festival (2024)
├ IS2 – IEEE Int. Conf. on the Internet of Sound (2024)
├ Espacios Sonoros (2024)
├ Prix Russolo (2024 finalist)
├ AVI – Int. Conf. on Advanced Visual Interface (2024)
├ NoiseFloor Festival (2024)
├ Technarte Conference (2024)
├ UC Chile electroacoustic music festival (2024)
├ Sonorities Festival (2024)
├ Signal To Noise Festival (2024)
├ MAPSION Int. Videomapping Competition (2023 finalist)
├ UIC – Ukulele Int. Conf. (2023)
├ DAFx – Int. Conf. on Digital Audio Effects (2023)
├ ACMC – Australasian Computer Music Conf. (2023, 24)
├ FILE Festival (2023)
├ UNESCO Int. Jazz Day Trento (2023)
├ BFE/RMA – British Forum for Ethnomusicology/Royal Music Association Conf. (2023)
├ DiMMI – Dictionary for Multidisciplinary Music Integration Int. Conf. (2022, 24)
├ SOUND/IMAGE Festival (2022)
├ FARM – Int. Workshop on Functional Art, Music, Modelling and Design (2022)
├ NIME – Int. Conf. on New Interfaces for Musical Expression (2022, 24)
├ ICMC – Int. Computer Music Conf. (2022, 24)
├ DACA – Int. Conf. on Data Art for Climate Action (2022)
├ Art Stays Festival (2021)
├ ICAD – Int. Conf. on Auditory Display (2021)
├ ISMIR – Conf. of the Int. Society for Music Information Retrieval (2021)
├ CMMR – Int. Symposium on Computer Music Multidisciplinary Research (2021)
├ Sehsüchte Film Festival (2021, 24)
├ SIIDS – Sound, Images, and Interaction Design Symposium (2020)
├ NYCEMF – New York City Electroacoustic Music Festival (2020, 21, 23)
├ Il Karnyx di Sanzeno Conference (2019)
├ Mondi Sonori Festival (2019)
├ SMC – Int. Sound and Music Computing Conf. (2019, 22, 23, 24)
├ ElettroAQustica Festival (2018, 19)
├ CIM – Colloqui di Informatica Musicale (2018, 24)
├ Biennale d’Arte Contemporanea di Salerno (2018)
┌─ Other roles ─┐
├ Reviewer for the NIME conference (2024)
├ Technical high school ‘M. Buonarroti’ IT lab teacher (Sep. 23 – Feb. 2024)
├ Demonstrator in creative tech at the University of Portsmouth (May – Aug. 2023)
├ Reviewer for the 14th SAR – Society for Artistic Research conference (2023)
├ Teacher in creative tech. at the University of Portsmouth (2022)
├ Composer and technologist for Movimento Creative Label (project, 2019-21)
┌─ Other roles ─┐
┌─ Grants, prizes, and scholarships ─┐
├ M4C Consortium grant for the organisation of SAG (2024)
├ Technarte conference grant (speaker, 2024)
├ Sonorities Festival grant (artist, 2024)
├ ACM SIGPLAN/FARM grant (artist, 2022)
├ Fully-funded PhD scholarship, Univ. of Portsmouth (2021-24)
┌─ Misc ─┐
├ Un amico per Molvius (animated short film, music and sound, 2021)
├ A sound effect (sound design contest, hon. mention, 2021, 24)
├ Molvius (animated short film, music and sound, 2020)
├ Il Karnyx di Sanzeno (CD, recording and post-production, 2019)
├ Servan – Tales of The Forest (CD, orchestration and MIDI programming, 2018)
├ Le Strade del Natale (CD, recording adnd post-production, 2018)
├ Dark Rain Forest – DRF (CD, post-production, 2018)
├ URALi – Unity Real-time Audio Library (programmer, own project, 2017)
┌─ Misc ─┐
╠═ Contacts ═╣
To get in touch, connect through Linkedin, Instagram, or send an email